Zombified World

Disclaimer: Unfinished

Programming, Design, Gameplay

Zachary Nawar

Zombified World was the first game I started working on as an adult. It had been years since I had worked on games and was very rusty. It was built in a very early version of S&Box which had a lot of development issues and weird issues.

The game was based on an old Garry’s Mod gamemode of the same name. The general loop of Zombified World is to kill zombies at night, then during the day explore the map, buy new guns, build some defenses, and then repeat.

S&Box constantly was changing and after the game got broken many times and the scene system was announced which would render all of my work almost useless, the project was abandoned. It was a great learning experience though.

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