Programming, Design, Gameplay
Zachary Nawar
Monster Models
Alexander Vonlenski
Sound Effects & Music
Sam Erulkar
Music
Melanie Rogers
Translation
Ricardo Buenrostro
Michaela Uhl
Victgoria Shymko,
Lucas Cardoso Simas
SHOOTHOUSE is survival game where you must defend your house from hordes of monsters at night.
You have a limited time during the day to prepare your defenses, craft items, and arm yourself with an assortment of weapons.
The game was developed between August 2025 to April 2026.
You can play the game on S&Box
You can read a retrospective about working on Shoothouse here.
More Media
Alpha Trailer
Released December 2025 when the game first became available to play on S&Box
First Preview
The first preview of the game, posted October 2025