SHOOTHOUSE

Programming, Design, Gameplay

Zachary Nawar

Monster Models

Alexander Vonlenski

Sound Effects & Music

Sam Erulkar

Music

Melanie Rogers

Translation

Ricardo Buenrostro
Michaela Uhl
Victgoria Shymko,
Lucas Cardoso Simas

SHOOTHOUSE is survival game where you must defend your house from hordes of monsters at night.
You have a limited time during the day to prepare your defenses, craft items, and arm yourself with an assortment of weapons.

The game was developed between August 2025 to April 2026.

You can play the game on S&Box

You can read a retrospective about working on Shoothouse here.

More Media

Alpha Trailer

Released December 2025 when the game first became available to play on S&Box

First Preview

The first preview of the game, posted October 2025

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