{"id":50,"date":"2026-09-01T00:38:21","date_gmt":"2026-09-01T00:38:21","guid":{"rendered":"https:\/\/studio.nawar.com\/?p=50"},"modified":"2026-11-06T00:42:33","modified_gmt":"2026-11-06T00:42:33","slug":"zombified-world","status":"publish","type":"post","link":"https:\/\/studio.nawar.com\/?p=50","title":{"rendered":"Zombified World"},"content":{"rendered":"\n<h1 class=\"wp-block-heading\">Disclaimer: Unfinished<\/h1>\n\n\n\n<figure class=\"wp-block-embed alignwide is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio has-custom-css wp-custom-css-d28c33f0\"><div class=\"wp-block-embed__wrapper\">\n<iframe loading=\"lazy\" title=\"Zombified World - Dev Update 3\" width=\"500\" height=\"281\" src=\"https:\/\/www.youtube.com\/embed\/qfz2rCH_Ryo?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" referrerpolicy=\"strict-origin-when-cross-origin\" allowfullscreen><\/iframe>\n<\/div><\/figure>\n\n\n\n<div class=\"wp-block-columns is-layout-flex wp-container-core-columns-is-layout-c876125d wp-block-columns-is-layout-flex\" style=\"padding-top:var(--wp--preset--spacing--50);padding-bottom:var(--wp--preset--spacing--50)\">\n<div class=\"wp-block-column has-global-padding is-content-justification-right is-layout-constrained wp-container-core-column-is-layout-e945ddb7 wp-block-column-is-layout-constrained\">\n<div class=\"wp-block-group has-global-padding is-content-justification-right is-layout-constrained wp-container-core-group-is-layout-beee55e1 wp-block-group-is-layout-constrained\">\n<h5 class=\"wp-block-heading has-text-align-right\" style=\"text-transform:uppercase\"><strong>Programming, Design, Gameplay<\/strong><\/h5>\n\n\n\n<h3 class=\"wp-block-heading has-text-align-right\">Zachary Nawar<\/h3>\n<\/div>\n<\/div>\n\n\n\n<div class=\"wp-block-column is-layout-flow wp-block-column-is-layout-flow\">\n<p class=\"wp-block-paragraph\">Zombified World was the first game I started working on as an adult. It had been years since I had worked on games and was very rusty. It was built in a very early version of S&amp;Box which had a lot of development issues and weird issues.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">The game was based on an old Garry&#8217;s Mod gamemode of the same name. The general loop of Zombified World is to kill zombies at night, then during the day explore the map, buy new guns, build some defenses, and then repeat.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">S&amp;Box constantly was changing and after the game got broken many times and the scene system was announced which would render all of my work almost useless, the project was abandoned. It was a great learning experience though.<\/p>\n<\/div>\n<\/div>\n\n\n\n<figure class=\"wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio\"><div class=\"wp-block-embed__wrapper\">\n<iframe loading=\"lazy\" title=\"Zombified World - Dev Update 1\" width=\"500\" height=\"281\" src=\"https:\/\/www.youtube.com\/embed\/UICSc3jUd6k?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" referrerpolicy=\"strict-origin-when-cross-origin\" allowfullscreen><\/iframe>\n<\/div><\/figure>\n\n\n\n<figure class=\"wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-4-3 wp-has-aspect-ratio\"><div class=\"wp-block-embed__wrapper\">\n<iframe loading=\"lazy\" title=\"Zombified World - Dev Update 2\" width=\"500\" height=\"375\" src=\"https:\/\/www.youtube.com\/embed\/XlcARoxX6DI?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" referrerpolicy=\"strict-origin-when-cross-origin\" allowfullscreen><\/iframe>\n<\/div><\/figure>\n","protected":false},"excerpt":{"rendered":"<p>Disclaimer: Unfinished Zombified World was the first game I started working on as an adult. It had been years since I had worked on games and was very rusty. It was built in a very early version of S&amp;Box which had a lot of development issues and weird issues. The game was based on an [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":51,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-50","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-uncategorized"],"_links":{"self":[{"href":"https:\/\/studio.nawar.com\/index.php?rest_route=\/wp\/v2\/posts\/50","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/studio.nawar.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/studio.nawar.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/studio.nawar.com\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/studio.nawar.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=50"}],"version-history":[{"count":1,"href":"https:\/\/studio.nawar.com\/index.php?rest_route=\/wp\/v2\/posts\/50\/revisions"}],"predecessor-version":[{"id":52,"href":"https:\/\/studio.nawar.com\/index.php?rest_route=\/wp\/v2\/posts\/50\/revisions\/52"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/studio.nawar.com\/index.php?rest_route=\/wp\/v2\/media\/51"}],"wp:attachment":[{"href":"https:\/\/studio.nawar.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=50"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/studio.nawar.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=50"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/studio.nawar.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=50"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}